File Information
Library: Util
Package: Configuration
Header: Poco/Util/FilesystemConfiguration.h
Description
An implementation of AbstractConfiguration that stores configuration data in a directory hierarchy in the filesystem.
Every period-separated part of a property name is represented as a directory in the filesystem, relative to the base directory. Values are stored in files named "data".
All changes to properties are immediately persisted in the filesystem.
For example, a configuration consisting of the properties
logging.loggers.root.channel.class = ConsoleChannel logging.loggers.app.name = Application logging.loggers.app.channel = c1 logging.formatters.f1.class = PatternFormatter logging.formatters.f1.pattern = [%p] %t
is stored in the filesystem as follows:
logging/ loggers/ root/ channel/ class/ data ("ConsoleChannel") app/ name/ data ("Application") channel/ data ("c1") formatters/ f1/ class/ data ("PatternFormatter") pattern/ data ("[%p] %t")
Inheritance
Direct Base Classes: AbstractConfiguration
All Base Classes: Poco::RefCountedObject, AbstractConfiguration
Member Summary
Member Functions: clear, enumerate, getRaw, keyToPath, removeRaw, setRaw
Inherited Functions: createView, duplicate, enableEvents, enumerate, eventsEnabled, expand, getBool, getDouble, getInt, getInt16, getInt32, getInt64, getRaw, getRawString, getString, getUInt, getUInt16, getUInt32, getUInt64, has, hasOption, hasProperty, keys, parseBool, parseInt, parseInt16, parseInt64, parseUInt, parseUInt16, parseUInt64, referenceCount, release, remove, removeRaw, setBool, setDouble, setInt, setInt16, setInt32, setInt64, setRaw, setRawWithEvent, setString, setUInt, setUInt16, setUInt32, setUInt64
Constructors
FilesystemConfiguration
FilesystemConfiguration(
const std::string & path
);
Creates a FilesystemConfiguration using the given path. All directories are created as necessary.
Destructor
~FilesystemConfiguration
Member Functions
clear
void clear();
Clears the configuration by erasing the configuration directory and all its subdirectories and files.
enumerate
void enumerate(
const std::string & key,
Keys & range
) const;
getRaw
bool getRaw(
const std::string & key,
std::string & value
) const;
keyToPath
Poco::Path keyToPath(
const std::string & key
) const;
removeRaw
void removeRaw(
const std::string & key
);
setRaw
void setRaw(
const std::string & key,
const std::string & value
);