File Information
Library: JSON
Package: JSON
Header: Poco/JSON/Object.h
Description
Represents a JSON object. Object provides a representation based on shared pointers and optimized for performance. It is possible to convert Object to DynamicStruct. Conversion requires copying and therefore has performance penalty; the benefit is in improved syntax, eg:
std::string json = "{ \"test\" : { \"property\" : \"value\" } }"; Parser parser; Var result = parser.parse(json); // use pointers to avoid copying Object::Ptr object = result.extract<Object::Ptr>(); Var test = object->get("test"); // holds { "property" : "value" } Object::Ptr subObject = test.extract<Object::Ptr>(); test = subObject->get("property"); std::string val = test.toString(); // val holds "value" // copy/convert to Poco::DynamicStruct Poco::DynamicStruct ds = *object; val = ds["test"]["property"]; // val holds "value"
Member Summary
Member Functions: begin, clear, end, get, getArray, getEscapeUnicode, getNames, getNullableValue, getObject, getValue, has, isArray, isNull, isObject, makeOrderedStruct, makeStruct, operator =, optValue, remove, set, setEscapeUnicode, size, stringify
Types Aliases
ConstIterator
using ConstIterator = ValueMap::const_iterator;
Iterator
using Iterator = ValueMap::iterator;
NameList
using NameList = std::vector < std::string >;
Ptr
using Ptr = SharedPtr < Object >;
ValueMap
using ValueMap = std::map < std::string, Dynamic::Var >;
ValueType
using ValueType = ValueMap::value_type;
Constructors
Object
explicit Object(
int options = 0
);
Creates an empty Object.
If JSON_PRESERVE_KEY_ORDER is specified, the object will preserve the items insertion order. Otherwise, items will be sorted by keys.
If JSON_ESCAPE_UNICODE is specified, when the object is stringified, all unicode characters will be escaped in the resulting string.
Object
Creates an Object by copying another one.
Struct is not copied to keep the operation as efficient as possible (when needed, it will be generated upon request).
Object
Object(
Object && other
) noexcept;
Move constructor
Destructor
~Object
~Object();
Destroys the Object.
Member Functions
begin
Iterator begin();
Returns begin iterator for values.
begin
ConstIterator begin() const;
Returns const begin iterator for values.
clear
void clear();
Cast operator to Poco::OrderedDynamiStruct. Cast operator to Poco::DynamiStruct. Clears the contents of the object.
Insertion order preservation property is left intact.
end
Iterator end();
Returns end iterator for values.
end
ConstIterator end() const;
Returns const end iterator for values.
get
Dynamic::Var get(
const std::string & key
) const;
Retrieves a property. An empty value is returned when the property doesn't exist.
getArray
Array::Ptr getArray(
const std::string & key
) const;
Returns a SharedPtr to an array when the property is an array. An empty SharedPtr is returned when the element doesn't exist or is not an array.
getEscapeUnicode
bool getEscapeUnicode() const;
Returns the flag for escaping unicode.
getNames
void getNames(
NameList & names
) const;
Fills the supplied vector with all property names.
getNames
NameList getNames() const;
Returns all property names.
getNullableValue
template < typename T > Poco::Nullable < T > getNullableValue(
const std::string & key
) const;
Retrieves the property with the given name and will try to convert the value to the given template type.
The convert<T> method of Var is called which can also throw exceptions for invalid values. Note: This will not work for an array or an object.
getObject
Object::Ptr getObject(
const std::string & key
) const;
Returns a SharedPtr to an object when the property is an object. An empty SharedPtr is returned when the property doesn't exist or is not an object
getValue
template < typename T > T getValue(
const std::string & key
) const;
Retrieves the property with the given name and will try to convert the value to the given template type. The convert<T>() method of Var is called which can also throw exceptions for invalid values. Note: This will not work for an array or an object.
has
bool has(
const std::string & key
) const;
Returns true when the given property exists.
isArray
bool isArray(
const std::string & key
) const;
Returns true when the given property contains an array.
isArray
bool isArray(
ConstIterator & it
) const;
Returns true when the given property contains an array.
isNull
bool isNull(
const std::string & key
) const;
Returns true when the given property contains a null value.
isObject
bool isObject(
const std::string & key
) const;
Returns true when the given property contains an object.
isObject
bool isObject(
ConstIterator & it
) const;
Returns true when the given property contains an object.
makeOrderedStruct
static Poco::OrderedDynamicStruct makeOrderedStruct(
const Object::Ptr & obj
);
Utility function for creation of ordered struct.
makeStruct
static Poco::DynamicStruct makeStruct(
const Object::Ptr & obj
);
Utility function for creation of struct.
operator =
Object & operator = (
const Object & other
);
operator =
Object & operator = (
Object && other
) noexcept;
optValue
template < typename T > T optValue(
const std::string & key,
const T & def
) const;
Returns the value of a property when the property exists and can be converted to the given type. Otherwise def will be returned.
remove
void remove(
const std::string & key
);
Removes the property with the given key.
set
Object & set(
const std::string & key,
const Dynamic::Var & value
);
Sets a new value.
setEscapeUnicode
void setEscapeUnicode(
bool escape = true
);
Sets the flag for escaping unicode.
size
std::size_t size() const;
Returns the number of properties.
stringify
void stringify(
std::ostream & out,
unsigned int indent = 0,
int step = - 1
) const;
Prints the object to out stream.
When indent is 0, the object will be printed on a single line without indentation.