File Information
Library: IoT/Devices
Package: Generated
Header: IoT/Devices/TriggerSkeleton.h
Description
The base class for triggers, such as push buttons or motion detectors.
In addition to the methods defined in this interface, a Trigger implementation should expose the following properties:
- displayState (string, optional): The current state of the trigger, formatted as string for display purposes.
Inheritance
Direct Base Classes: Poco::RemotingNG::Skeleton
All Base Classes: Poco::RefCountedObject, Poco::RemotingNG::AttributedObject, Poco::RemotingNG::Skeleton
Member Summary
Member Functions: remoting__typeId
Inherited Functions: addMethodHandler, clearAttributes, countAttributes, duplicate, enumerateAttributes, getAttribute, hasAttribute, invoke, operator =, referenceCount, release, removeAttribute, setAttribute
Constructors
TriggerSkeleton
Creates a TriggerSkeleton.
Destructor
~TriggerSkeleton
virtual ~TriggerSkeleton();
Destroys a TriggerSkeleton.
Member Functions
remoting__typeId
virtual const Poco::RemotingNG::Identifiable::TypeId & remoting__typeId() const;
Variables
DEFAULT_NS
static const std::string DEFAULT_NS;