File Information
Library: IoT/Devices
Package: Generated
Header: IoT/Devices/LEDSkeleton.h
Description
The base class for LEDs.
Each instance of the LED class represents a single physical LED. Some LED devices support different brightness levels, this is accounted for by allowing to specify a brightness level in range 0.0 to 1.0, where 0.0 turns the LED off and 1.0 is the maximum brightness.
Some implementations may also support blinking LEDs. This is exposed via the "blinkOn" and "blinkOff" properties, which take as values the time in milliseconds the LED should be on, or off, respectively. There is also a shortcut method, blink(), which allows setting both properties at once.
To turn on blinking, both "blinkOn" and "blinkOff" must be set to a non-zero value. Furthermore, the brightness must be non-zero.
Inheritance
Direct Base Classes: Poco::RemotingNG::Skeleton
All Base Classes: Poco::RefCountedObject, Poco::RemotingNG::AttributedObject, Poco::RemotingNG::Skeleton
Member Summary
Member Functions: remoting__typeId
Inherited Functions: addMethodHandler, clearAttributes, countAttributes, duplicate, enumerateAttributes, getAttribute, hasAttribute, invoke, operator =, referenceCount, release, removeAttribute, setAttribute
Constructors
LEDSkeleton
LEDSkeleton();
Creates a LEDSkeleton.
Destructor
~LEDSkeleton
virtual ~LEDSkeleton();
Destroys a LEDSkeleton.
Member Functions
remoting__typeId
virtual const Poco::RemotingNG::Identifiable::TypeId & remoting__typeId() const;
Variables
DEFAULT_NS
static const std::string DEFAULT_NS;