File Information
Library: IoT/Devices
Package: Generated
Header: IoT/Devices/DatapointSkeleton.h
Description
The base class for datapoints. Datapoints typically represent the result of sensor measurements, or data obtained from monitoring processes.
The main difference between a Datapoint and a Sensor is that a Sensor is typically an interface to a specific device (i.e., a temperature sensor), whereas a Datapoint holds a value that has been acquired from another device (via a network or bus system) or computed from other data points.
In addition to the methods defined in this interface, a Sensor implementation should expose the following properties:
- displayValue (string, optional): The current value of the datapoint, formatted as string for display purposes.
- updated (timestamp, optional): The point in time when the datapoint's value was last updated.
- access (string, optional): Access permissions ("rw" - read/write, "ro" - read-only, "wo" - write-only).
Subclasses of Datapoint implement specific value types.
Inheritance
Direct Base Classes: Poco::RemotingNG::Skeleton
All Base Classes: Poco::RefCountedObject, Poco::RemotingNG::AttributedObject, Poco::RemotingNG::Skeleton
Member Summary
Member Functions: remoting__typeId
Inherited Functions: addMethodHandler, clearAttributes, countAttributes, duplicate, enumerateAttributes, getAttribute, hasAttribute, invoke, operator =, referenceCount, release, removeAttribute, setAttribute
Constructors
DatapointSkeleton
Creates a DatapointSkeleton.
Destructor
~DatapointSkeleton
virtual ~DatapointSkeleton();
Destroys a DatapointSkeleton.
Member Functions
remoting__typeId
virtual const Poco::RemotingNG::Identifiable::TypeId & remoting__typeId() const;
Variables
DEFAULT_NS
static const std::string DEFAULT_NS;